
Rules of Play Game Design Fundamentals
Meaningful play - Design - Systems - Interactivity - Defining games - The magic circle - Defining rules - Rules on three levels - The rules of digital games - Games as systems of uncertainty - Games as systems of information - Games as cybernetic systems - Games as systems of conflict - Games as the play of experience - Games as the play of meaning - Games as the play of simulation - Games as cultural rhetoric - Games as cultural resistance - Games as cultural environment.
Reviews

Nelson Zagalo@nzagalo

Jayme Cochrane@jamesco

Alemsah Ozturk @alemsah

Bryan Alexander@bryanalexander