Rules of Play Game Design Fundamentals
Meaningful play - Design - Systems - Interactivity - Defining games - The magic circle - Defining rules - Rules on three levels - The rules of digital games - Games as systems of uncertainty - Games as systems of information - Games as cybernetic systems - Games as systems of conflict - Games as the play of experience - Games as the play of meaning - Games as the play of simulation - Games as cultural rhetoric - Games as cultural resistance - Games as cultural environment.
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Nelson Zagalo@nzagalo
Jayme Cochrane@jamesco
Alemsah Ozturk @alemsah
Bryan Alexander@bryanalexander