Gameland Episodes 7-8

Gameland Episodes 7-8 Tag, You're Dead + Jacker's Code

SERIES DESCRIPTION: In the center of Long Island's forbidden wasteland, overseen by a large and powerful corporation known as Arc Properties, is GAMELAND, a virtual reality arcade where the rich and privileged act out their base fantasies using zombies as avatars. Using remote gaming controllers which connect them to their Infected Players via neural implants (government-mandated in the event of an outbreak), Operators pit the Undead against one other in a high stakes game of money, violence, and power. For the poor, the televised action on state-controlled Media streams is horrifying yet powerfully addictive. Volunteering to become an Undead Player is strictly forbidden, but fame and money lure some to The Game. On a whim, a small group of computer hackers and gamers decides to sneak onto the island, hoping to catch a glimpse of the Uncontrolled Infecteds, unimplanted victims of the outbreak that took place there over a decade before. But while breaking in turns out to be a lot easier than any of them could have ever imagined, getting back out is one hell of a killer. As they soon discover, when you play, you play to win. Losers become a permanent part of The Game. EPISODE 7: Tag, You're Dead Torn between rescuing Ashley from the homicidal Ben and staying with Jake, who's been infected, Jessie, Kelly and Reggie must carefully plan their next move. But Reggie falls ill and the Undead break into their stronghold. Soon they're fighting for their lives in a battle that will lead all of the group to their darkest hour. Approximately 47,000 words ( 170 pages) EPISODE 8: Jacker's Code The shocking conclusion to the high-tech horror thriller, GAMELAND. Jessie and the remaining gamers and hackers struggle against all odds to escape Gameland and Long Island, even though some of them have been infected with the zombie virus. Determined to do whatever is necessary to get home, they will have to face some of the most difficult decisions of their lives. But even if they're successful, will they ever be able to go back to the lives they so recklessly left behind? They will discover that the world is a very different place from the one they left behind, and not all monsters live behind walls. Approximately 54,000 words ( 196 pages) The series consists of eight episodes publishing monthly through December 2012. Individual episodes and the full series omnibus will be available in paperback by Christmas 2012. Not recommended for readers under the age of 15
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