Speculative Everything Design, Fiction, and Social Dreaming
Beyond radical design? -- A map of unreality -- Design as critique -- Consuming monsters: big, perfect, infectious -- A methodological playground: fictional worlds and thought experiments -- Physical fictions: invitations to make believe -- Aesthetics of unreality -- Between reality and the impossible -- Speculative everything. Inhalt: Today designers often focus on making technology easy to use, sexy and consumable. In this book the concept is proposed, that design is used as a tool to create not only things but ideas. Design means speculating about how things could be - to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong again and again. The "what-if" questions that are intended to open debate and discussions about the kind of future people want (and do not want).
Reviews
Rohit Gupta@indiantinker
Kiryl K@kkrll
Robin@iamrobin
chris@pianogoth
Abhishek Damania@adamania
W F@gndclouds
Richard Bruskowski@richy
Fabian@fabians
Natalie Taylor @natalie2504
Natalie Taylor@natalietay
Nicholas Christowitz@wideopenspace
Katie Chua@kchua
Neta Steingart@neta_shin
Nathan@yellingbytes
Julia R@rajsaam
Christian Beck@cmbeck
Adam Wilson@adamwilson
Teshia Treuhaft@teshia
Daniel Nieuwenhuizen@dan
Highlights
Robin@iamrobin
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Robin@iamrobin
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Robin@iamrobin
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Robin@iamrobin
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