Graphics Gems III

Graphics Gems III

David Kirk1992
This new edition covers image processing, numerical, and programming techniques modeling and transformation, 2-D and 3-D geometry and algorithms, ray tracing, and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III. System requirments: IBM PC compatibles, DOS 4.0 or higher.
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