
Machine, Platform, Crowd Harnessing Our Digital Future
We live in strange times. A machine plays the strategy game Go better than any human; upstarts like Apple and Google destroy industry stalwarts such as Nokia; ideas from the crowd are repeatedly more innovative than corporate research labs. In The Second Machine Age, Andrew McAfee and Erik Brynjolfsson predicted some of the far-reaching effects of digital technologies on our lives and businesses. Now they've written a guide to help readers make the most of our collective future. Machine, Platform, Crowd outlines the opportunities and challenges inherent in the science fiction-worthy technologies that have come to life in recent years, like self-driving cars and 3D printers, online platforms for renting outfits and scheduling workouts, or crowd-sourced medical research and financial instruments.
Reviews

Ron Bronson@ron

Kamil M. Özkan@kamilozkan

Niels Andersen@nielsandersen

Robin Howie@robinhowie

Richu A Kuttikattu@richuak

Rob@robcesq

Martin Heuer@maddin

Keven Wang@kevenwang

Ben Roberts@benjammin

Andre@theinflatablekayak

Nimish@nimsaw